M:tG card similarity search
U · Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Name | Mana | Type | Text |
---|---|---|---|
Welding Sparks | 2R | Instant | Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control. |
Thrummingbird | 1U | Creature — Phyrexian Bird Horror | Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
Lashknife Barrier | 2W | Enchantment | When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. |
Sphere of Truth | 3W | Enchantment | If a white source would deal damage to you, prevent 2 of that damage. |
Pyroclastic Elemental | 3RR | Creature — Elemental | {1}{R}{R}: Pyroclastic Elemental deals 1 damage to target player. 5/4 |
Ragavan, Nimble Pilferer | R | Legendary Creature — Monkey Pirate | Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/1 |
Sphere of Reason | 3W | Enchantment | If a blue source would deal damage to you, prevent 2 of that damage. |
Gang of Devils | 5R | Creature — Devil | When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets. 3/3 |
Firebrand Archer | 1R | Creature — Human Archer | Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent. 2/1 |
The Lux Foundation Library | Plane — The Library | Players have no maximum hand size. Whenever a creature you control deals combat damage to a player, you may draw a card. Whenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.) |