M:tG card similarity search
4UU · Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Chimney Imp | 4B | Creature — Imp | Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2 |
Merrow Harbinger | 3U | Creature — Merfolk Wizard | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. 2/3 |
Corpse Appraiser | UBR | Creature — Vampire Rogue | When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. 3/3 |
Seasoned Tactician | 2W | Creature — Human Advisor | {3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/3 |
Sword of Once and Future | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2} |
Snowfall | 2U | Enchantment | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add an additional {U}. If that Island is snow, its controller may add an additional {U}{U} instead. Spend this mana only to pay cumulative upkeep costs. |
Shahrazad | WW | Sorcery | Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up. |
Petals of Insight | 4U | Sorcery — Arcane | Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. |
Elemental Resonance | 2GG | Enchantment — Aura | Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) |
Ice Cave | 3UU | Enchantment | Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) |