Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Minamo, School at Water's Edge

· Legendary Land

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Similar cards

Color identity:
NameManaTypeText
Tolarian Kraken 4UUCreature — Kraken Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature. 4/6
Glare of Subdual 2GWEnchantment Tap an untapped creature you control: Tap target artifact or creature.
Domineering Will 3UInstant Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Hammerheim Legendary Land {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.
Herald's Reveille USorcery Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
Focused Funambulist 1UCreature — Human Performer Flash As Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. 2/1
Ballynock Trapper 3WCreature — Kithkin Soldier {T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. 2/2
Branded Brawlers RCreature — Human Soldier Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. 2/2
Veteran Brawlers 1RCreature — Human Soldier Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. 4/4
Su-Chi Cave Guard 8Artifact Creature — Construct Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
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