M:tG card similarity search
2 · Artifact Creature — Construct
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 0/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Tainted Wood | Land | {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp. | |
| Seek Thrills | 2GUR | Instant — Adventure | Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand. |
| Elephant Graveyard | Land | {T}: Add {C}. {T}: Regenerate target Elephant. | |
| Vine Trellis | 1G | Creature — Plant Wall | Defender (This creature can't attack.) {T}: Add {G}. 0/4 |
| Cabal Ritual | 1B | Instant | Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard. |
| Phyrexian Tower | Legendary Land | {T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}. | |
| Sea Scryer | 1U | Creature — Merfolk Wizard | {T}: Add {C}. {1}, {T}: Add {U}. 1/1 |
| Ulvenwald Captive | 1G | Creature — Werewolf Horror | Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2 |
| Cascading Cataracts | Land | Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors. | |
| Elvish Aberration | 5G | Creature — Elf Mutant | {T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 4/5 |