Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Migration Path

3G · Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Mire Triton 1BCreature — Zombie Merfolk Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1
Ancestor's Prophet 4WCreature — Human Cleric Tap five untapped Clerics you control: You gain 10 life. 1/5
Crackling Perimeter 1REnchantment Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.
Winter Blast XGSorcery Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Backlash 1BRInstant Tap target untapped creature. That creature deals damage equal to its power to its controller.
Redcap Melee RInstant Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.
Fill with Fright 3BSorcery Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Raff, Weatherlight Stalwart WULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3
Sphinx's Tutelage 2UEnchantment Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.
Silvanus's Invoker 2GCreature — Dragon Druid Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2
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