Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Migration Path

3G · Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Headless Skaab 2UCreature — Zombie Warrior As an additional cost to cast this spell, exile a creature card from your graveyard. Headless Skaab enters the battlefield tapped. 3/6
Roiling Waters 5UUSorcery Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Grizzled Angler 2UCreature — Human {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. 2/3
Artificer's Epiphany 2UInstant Draw two cards. If you control no artifacts, discard a card.
Loan Shark 3UCreature — Shark Rogue When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/4
Captivating Unicorn 4WCreature — Unicorn Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 4/4
Weight of Conscience 1WEnchantment — Aura Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Moradin's Disciples 3WCreature — Dwarf Cleric Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
Dune Diviner 2GCreature — Naga Cleric {1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Expanded Anatomy 3Sorcery — Lesson Put two +1/+1 counters on target creature. It gains vigilance until end of turn.
Page 395