M:tG card similarity search
B · Instant
Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature.
Name | Mana | Type | Text |
---|---|---|---|
Gerrard, Weatherlight Hero | 2RW | Legendary Creature — Human Soldier | First strike When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. 3/3 |
Iron Star | 1 | Artifact | Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. |
Flamebreak | RRR | Sorcery | Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. |
Arashi, the Sky Asunder | 3GG | Legendary Creature — Spirit | {X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel — {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. 5/5 |
Dwarven Driller | 3R | Creature — Dwarf | {T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them. 2/2 |
Dynavolt Tower | 3 | Artifact | Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target. |
Kruin Outlaw | 1RR | Creature — Human Rogue Werewolf | First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. 2/2 |
Orcish Hellraiser | 1R | Creature — Orc Warrior | Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker. 3/2 |
Paladin Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike. |
View from Above | 1U | Instant | Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. |