M:tG card similarity search
1W · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control.
Name | Mana | Type | Text |
---|---|---|---|
Bant Battlemage | 2W | Creature — Human Wizard | {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2 |
Krosan Constrictor | 3G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Target black creature gets -2/-0 until end of turn. 2/2 |
Blazing Sunsteel | 1R | Artifact — Equipment | Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4} |
Gnawing Crescendo | 2R | Instant | Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block." |
Tetzin, Gnome Champion | URW | Legendary Artifact Creature — Gnome | Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand. Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) 2/2 |
Benalish Partisan | 1W | Creature — Human Soldier | Lifelink Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0. Cycling {1}{W} 1/2 |
Reconstruction | U | Sorcery | Return target artifact card from your graveyard to your hand. |
Ritual of Restoration | W | Sorcery | Return target artifact card from your graveyard to your hand. |
Armored Armadillo | W | Creature — Armadillo | Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4 |
Skeleton Crew | 3B | Creature — Skeleton Pirate | Each other creature you control that's a Skeleton or Pirate gets +1/+1. Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.) {5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped. 3/3 |