M:tG card similarity search
1U · Creature — Faerie Rogue
Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Jazal Goldmane | 2WW | Legendary Creature — Cat Warrior | First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. 4/4 |
| Immersturm Predator | 2BR | Creature — Vampire Dragon | Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. 3/3 |
| Dragon Throne of Tarkir | 4 | Legendary Artifact — Equipment | Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3} |
| Goblin Gaveleer | R | Creature — Goblin Warrior | Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. 1/1 |
| Darksteel Garrison | 2 | Artifact — Fortification | Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
| Concerted Effort | 2WW | Enchantment | At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. |
| Mobilizer Mech | 1U | Artifact — Vehicle | Flying Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
| Thermopod | 4R | Snow Creature — Slug | {S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow source.) Sacrifice a creature: Add {R}. 4/3 |
| Invert | U/R | Instant | Switch the power and toughness of each of up to two target creatures until end of turn. |
| Mark of Mutiny | 2R | Sorcery | Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.) |