M:tG card similarity search
1U · Creature — Faerie Rogue
Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
Name | Mana | Type | Text |
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Nuclear Fallout | XBB | Sorcery | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
Akroan Line Breaker | 2R | Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1 |
Grim Strider | 3B | Creature — Horror | Grim Strider gets -1/-1 for each card in your hand. 6/6 |
Rally to Battle | 3W | Instant | Creatures you control get +1/+3 until end of turn. Untap them. |
Rallying Roar | 2W | Instant | Creatures you control get +1/+1 until end of turn. Untap them. |
Ramunap Hydra | 3G | Creature — Snake Hydra | Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. 3/3 |
Tragic Slip | B | Instant | Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn. |
Castle Raptors | 4W | Creature — Bird Soldier | Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3 |
Scurrid Colony | 1G | Creature — Squirrel | Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. 2/2 |
Pursue Glory | 3R | Instant | Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |