Card Codex

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17 May 2024: Card library updated.

Metropolis Sprite

1U · Creature — Faerie Rogue

Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
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Kitesail Apprentice WCreature — Kor Soldier As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. 1/1
Goatnap 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Mogg Squad 1RCreature — Goblin Mogg Squad gets -1/-1 for each other creature on the battlefield. 3/3
Giant Tortoise 1UCreature — Turtle Giant Tortoise gets +0/+3 as long as it's untapped. 1/1
Executioner's Swing WBInstant Target creature that dealt damage this turn gets -5/-5 until end of turn.
Mystic Familiar 1WCreature — Bird Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Groundswell GInstant Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
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