Card Codex

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17 May 2024: Card library updated.

Metropolis Sprite

1U · Creature — Faerie Rogue

Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Stronghold Zeppelin 2UUCreature — Human Flying Stronghold Zeppelin can block only creatures with flying. 3/3
Hoof Skulkin 3Artifact Creature — Scarecrow {3}: Target green creature gets +1/+1 until end of turn. 2/2
Dynacharge RInstant Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Stirring Address 1WInstant Target creature you control gets +2/+2 until end of turn. Overload {5}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Take to the Streets 4GSorcery Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
Skyshaper 2Artifact Sacrifice Skyshaper: Creatures you control gain flying until end of turn.
Mire Kavu 3RCreature — Kavu Mire Kavu gets +1/+1 as long as you control a Swamp. 3/2
Glistening Deluge 1BBSorcery All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
Acrobatic Leap WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Escape from Orthanc WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
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