Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meteor Storm

RG · Enchantment

{2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Molten Influence 1RInstant Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.
Pulse of the Grid 1UUInstant Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Shifting Grift UUSorcery Spree (Choose one or more additional costs.) + {2} — Exchange control of two target creatures. + {1} — Exchange control of two target artifacts. + {1} — Exchange control of two target enchantments.
Sawback Manticore 3RGCreature — Manticore {4}: Sawback Manticore gains flying until end of turn. {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn. 2/4
Combust 1RInstant This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Scorch Spitter RCreature — Elemental Lizard Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking. 1/1
Blazing Torch 1Artifact — Equipment Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Maddening Wind 2GEnchantment — Aura Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.
Chain of Plasma 1RInstant Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
Impatience 2REnchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
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