Card Codex

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17 May 2024: Card library updated.

Metallurgic Summonings

3UU · Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.

Similar cards

Color identity:
NameManaTypeText
Pilfering Imp BCreature — Imp Flying {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery. 1/1
Baloth Cage Trap 3GGInstant — Trap If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost. Create a 4/4 green Beast creature token.
The Cave of Skulls Plane — Earth Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Whenever chaos ensues, create two 1/1 white Warrior creature tokens.
Hard Evidence USorcery Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Intellect Devourer 3BCreature — Horror Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield. Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 2/4
Saproling Infestation 1GEnchantment Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
Commandeer 5UUInstant You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)
Auramancer 2WCreature — Human Wizard When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 2/2
Kirri, Talented Sprout 1RGWLegendary Creature — Plant Druid Other Plants and Treefolk you control get +2/+0. At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand. 0/3
Piracy UUSorcery Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
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