Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Metallurgeon

1W · Artifact Creature — Human Artificer

{W}, {T}: Regenerate target artifact. 1/2

Similar cards

Color identity:
NameManaTypeText
Pewter Golem 5Artifact Creature — Golem {1}{B}: Regenerate Pewter Golem. 4/2
Gaea's Avenger 1GGCreature — Treefolk Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. 1+*/1+*
Charismatic Conqueror 1WCreature — Vampire Soldier Vigilance Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink. 2/2
Barrow Witches 4BCreature — Human Warlock When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. 3/4
Monumental Corruption 3BBSorcery Target player draws X cards and loses X life, where X is the number of artifacts you control.
Thirst for Knowledge 2UInstant Draw three cards. Then discard two cards unless you discard an artifact card.
The Moonbase Plane — Moon Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery." Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Fissure 3RRInstant Destroy target creature or land. It can't be regenerated.
Magus of the Arena 4RRCreature — Human Wizard {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) 5/5
Mikaeus, the Unhallowed 3BBBLegendary Creature — Zombie Cleric Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/5
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