M:tG card similarity search
2G/UW · Creature — Bird
Flying When Messenger Falcons enters the battlefield, draw a card. 2/2
Name | Mana | Type | Text |
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Enclave Elite | 2U | Creature — Merfolk Soldier | Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. 2/2 |
Outcaster Trailblazer | 2G | Creature — Human Druid | When Outcaster Trailblazer enters the battlefield, add one mana of any color. Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/2 |
Promising Duskmage | 2B | Creature — Human Warlock | When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. 2/3 |
Tempest Drake | 1WU | Creature — Drake | Flying, vigilance 2/2 |
Ivory Giant | 5WW | Creature — Giant | When Ivory Giant enters the battlefield, tap all nonwhite creatures. Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/4 |
Market Gnome | W | Artifact Creature — Gnome | When Market Gnome dies, you gain 1 life and draw a card. When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card. 0/3 |
Somberwald Stag | 3GG | Creature — Elk | When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. 4/3 |
Confound | 1U | Instant | Counter target spell that targets a creature. Draw a card. |
Mountain Mover | 2R | Artifact — Vehicle | Flying, haste Whenever Mountain Mover enters the battlefield or attacks, put a Mountain card from outside the game underneath it. When Mountain Mover leaves the battlefield, put all cards underneath it onto the battlefield. Crew 3 5/3 |
Lu Su, Wu Advisor | 3UU | Legendary Creature — Human Advisor | {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/2 |