M:tG card similarity search
2UU · Creature — Merfolk Scout
Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Young Blue Dragon | 4U | Creature — Dragon | Flying 3/4 |
| A-Young Red Dragon | 3R | Creature — Dragon | Flying 3/1 |
| Chardalyn Dragon | 6 | Artifact Creature — Dragon | Flying 4/4 |
| Fang Dragon | 5RR | Creature — Dragon | Flying 6/3 |
| Young Blue Dragon | 4U | Creature — Dragon | Flying 3/3 |
| Golgari Death Swarm | 3BG | Creature — Bat Fungus Horror | Flying, vigilance 4/4 |
| Phantom Steed | 3U | Creature — Horse Illusion | Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. 4/3 |
| Satyr Piper | 2G | Creature — Satyr Rogue | {3}{G}: Target creature must be blocked this turn if able. 2/1 |
| Willow Satyr | 2GG | Creature — Satyr | You may choose not to untap Willow Satyr during your untap step. {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped. 1/1 |
| Shinen of Fear's Chill | 4B | Creature — Spirit | Shinen of Fear's Chill can't block. Channel — {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. 3/2 |