Card Codex

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17 May 2024: Card library updated.

Merfolk Seastalkers

3U · Creature — Merfolk Scout

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3

Similar cards

Color identity:
NameManaTypeText
Give 2GSorcery Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
Captain's Claws 2Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip {1}
Coralhelm Guide 1UCreature — Merfolk Scout Ally {4}{U}: Target creature can't be blocked this turn. 2/1
Stormwing Dragon 5RCreature — Dragon Flying, first strike Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3
Kor Cartographer 3WCreature — Kor Scout When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. 2/2
Aeronaut's Wings 2Artifact — Equipment Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Kitesail 2Artifact — Equipment Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Courier Griffin 3WCreature — Griffin Flying When Courier Griffin enters the battlefield, you gain 2 life. 2/3
Dread Reaper 3BBBCreature — Horror Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5
Lumbering Falls Land Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
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