Card Codex

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17 May 2024: Card library updated.

Merfolk Raiders

1U · Creature — Merfolk Soldier

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 2/3

Similar cards

Color identity:
NameManaTypeText
Soulcatcher 1WCreature — Bird Soldier Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. 1/1
Council Guardian 5WCreature — Giant Soldier Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes. 5/5
Brokers Veteran 1UCreature — Human Soldier When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1
Etched Champion 3Artifact Creature — Soldier Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts. 2/2
Knight of Obligation 3WCreature — Human Knight Vigilance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/4
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Fiend Binder 3WCreature — Human Soldier Whenever Fiend Binder attacks, tap target creature defending player controls. 3/2
Thalia, Heretic Cathar 2WLegendary Creature — Human Soldier First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. 3/2
Cao Cao, Lord of Wei 3BBLegendary Creature — Human Soldier {T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared. 3/3
Callous Sell-Sword 1BCreature — Human Soldier Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn. 2/2
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