M:tG card similarity search
2R · Creature — Human Peasant
{2}{R}, Discard a card: Draw a card. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Mapping the Maze | 1U | Instant | Choose an instant or sorcery card in your hand or graveyard. That card perpetually incorporates {U} and gains "When you cast this spell, draw a card." Then return a multicolored instant or sorcery card from your graveyard to your hand. |
| Blood Pact | 2B | Instant | Target player draws two cards and loses 2 life. |
| Painful Lesson | 2B | Sorcery | Target player draws two cards and loses 2 life. |
| Sign in Blood | BB | Sorcery | Target player draws two cards and loses 2 life. |
| Flight of Fancy | 3U | Enchantment — Aura | Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying. |
| Zhalfirin Shapecraft | 1U | Instant | Target creature has base power and toughness 4/3 until end of turn. Draw a card. |
| Lost Isle Calling | 1U | Enchantment | Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery. |
| Izoni, Thousand-Eyed | 2BBGG | Legendary Creature — Elf Shaman | Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. 2/3 |
| Curse of Surveillance | 4U | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
| Volunteer Reserves | 1W | Creature — Human Soldier | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 2/4 |