Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meneldor, Swift Savior

3U · Legendary Creature — Bird Soldier

Flying Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control. 3/3

Similar cards

Color identity:
NameManaTypeText
Hellkite Charger 4RRCreature — Dragon Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. 5/5
Soldier Replica 3Artifact Creature — Soldier {1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature. 1/3
Into the Fire 2RSorcery Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Jovial Evil 2BSorcery Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
Mugging RSorcery Mugging deals 2 damage to target creature. That creature can't block this turn.
Ninth Bridge Patrol 1WCreature — Dwarf Soldier Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. 1/1
Electropotence 2REnchantment Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
A-Dorothea, Vengeful Victim WULegendary Creature — Spirit Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 4/4
Redemption Choir 2WWCreature — Vampire Cleric Lifelink Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield. 3/3
The Great Work Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
Page 467