Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meneldor, Swift Savior

3U · Legendary Creature — Bird Soldier

Flying Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control. 3/3

Similar cards

Color identity:
NameManaTypeText
Welding Sparks 2RInstant Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
Lava Dart RInstant Lava Dart deals 1 damage to any target. Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Planequake XRSorcery Planequake deals X damage to each creature without flying and each planeswalker. If X is 10 or more, open the "Uncovered Cavern" plot booster.
Cemetery Prowler 1GGCreature — Wolf Vigilance Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. 3/4
Rift Bolt 2RSorcery Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Grotag Siege-Runner 1RCreature — Goblin Rogue {R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller. 2/1
Boomer Scrapper 1BRCreature — Human Soldier Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper. 1/1
Tan Jolom, the Worldwalker 1GWULegendary Creature — Spirit At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3
Lightning Cloud 3REnchantment Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target.
Warteye Witch 2BCreature — Goblin Shaman Whenever Warteye Witch or another creature you control dies, scry 1. 3/2
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