Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Memory of Toshiro

· Enchantment Creature — Human Samurai

{T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell. 2/3

Similar cards

Color identity:
NameManaTypeText
Vivid Marsh Land Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Meadow Land Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Soul Barrier 2UEnchantment Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
Falkenrath Noble 3BCreature — Vampire Noble Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. 2/2
Izzet Guildmage U/RU/RCreature — Human Wizard ({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy. 2/2
Thrasher Brute 3BCreature — Orc Warrior Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. 4/3
Kheru Bloodsucker 2BCreature — Vampire Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2
Living Breakthrough Enchantment Creature — Moonfolk Flying Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. 3/3
Wydwen, the Biting Gale 2UBLegendary Creature — Faerie Wizard Flash Flying {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. 3/3
Magmatic Channeler 1RCreature — Human Wizard As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. 1/3
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