Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Memory Vampire

4UB · Creature — Vampire Detective

Flying Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost. 4/4

Similar cards

Color identity:
NameManaTypeText
Dichotomancy 7UUSorcery For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Goblin Lackey RCreature — Goblin Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. 1/1
Borrowing the East Wind XGGSorcery Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Intellect Devourer 3BCreature — Horror Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield. Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 2/4
Ayara's Oathsworn 1BCreature — Human Knight Menace Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle. 2/2
Flint Golem 4Artifact Creature — Golem Whenever Flint Golem becomes blocked, defending player mills three cards. 2/3
Invoke Justice 1WWWWSorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Wheel of Misfortune 2RSorcery Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Scavenging Harpy 2BCreature — Harpy Flying When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. 2/1
Thunderbreak Regent 2RRCreature — Dragon Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player. 4/4
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