M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Bitter Downfall | 3B | Instant | This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. Destroy target creature. Its controller loses 2 life. |
| Oketra's Monument | 3 | Legendary Artifact | White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance. |
| The Flood of Mars | 2UU | Creature — Alien Zombie Horror | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types. 3/3 |
| Emeria Captain | 3W | Creature — Angel Warrior | Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/1 |
| Sunder the Gateway | 1W | Sorcery | Choose one — • Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Incubate 2, then transform an Incubator token you control. |
| Underdark Rift | Land | {T}: Add {C}. {5}, {T}, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery. | |
| Crescendo of War | 3W | Enchantment | At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. |
| Firemind's Foresight | 5UR | Instant | Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle. |
| Warlock Class | B | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |
| An-Havva Constable | 1GG | Creature — Human | An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. 2/1+* |