M:tG card similarity search
1U · Sorcery
Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
Name | Mana | Type | Text |
---|---|---|---|
Wildsong Howler | Creature — Werewolf | Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Muxus, Goblin Grandee | 4RR | Legendary Creature — Goblin Noble | When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. 4/4 |
Shanodin Dryads | G | Creature — Nymph Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
Ruination Rioter | RG | Creature — Human Berserker | When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. 2/2 |
Release to Memory | 3W | Instant | Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token. |
Swimmer in Nightmares | 2U | Creature — Nightmare Merfolk | Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4 |
Gyrus, Waker of Corpses | XBRG | Legendary Creature — Hydra | Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat. 0/0 |
Scaled Herbalist | 1G | Creature — Lizard Druid | {T}: You may put a land card from your hand onto the battlefield. 1/3 |
Vantress Gargoyle | 1U | Artifact Creature — Gargoyle | Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player mills a card. 5/4 |
Alexander Clamilton | 2U | Legendary Creature — Clamfolk Advisor Rebel | Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature. 0/4 |