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17 May 2024: Card library updated.

Meletis Astronomer

1U · Creature — Human Wizard

Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 1/3

Similar cards

Color identity:
NameManaTypeText
Whispers of Emrakul 1BSorcery Target opponent discards a card at random. Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.
Nasty End 1BInstant As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
Angrath's Fury 3BRSorcery Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle.
Urban Evolution 3GUSorcery Draw three cards. You may play an additional land this turn.
Mana Maze 1UEnchantment Players can't cast spells that share a color with the spell most recently cast this turn.
Attune with Aether GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
Heretic's Punishment 4REnchantment {3}{R}: Choose any target, then mill three cards. Heretic's Punishment deals damage to that permanent or player equal to the highest mana value among the milled cards.
Mythos of Snapdax 2WWSorcery Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
Mutual Epiphany Phenomenon When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Surge of Brilliance 1UInstant Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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