M:tG card similarity search
3U · Creature — Phyrexian Wizard
When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| The Dragon-Kami Reborn | 2G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Vengeful Pharaoh | 2BBB | Creature — Zombie | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library. 5/4 |
| Orvar, the All-Form | 3U | Legendary Creature — Shapeshifter | Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. 3/3 |
| Death or Glory | 4W | Sorcery | Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. |
| Geological Appraiser | 2RR | Creature — Human Artificer | When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 3/2 |
| Sanguinary Mage | 1R | Creature — Vampire Wizard | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 |
| Benthic Biomancer | U | Creature — Merfolk Wizard Mutant | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1 |
| Rise of the Dark Realms | 7BB | Sorcery | Put all creature cards from all graveyards onto the battlefield under your control. |
| Ellyn Harbreeze, Busybody | 3W | Legendary Creature — Human Peasant | {T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.) 2/4 |
| Future Sight | 2UUU | Enchantment | Play with the top card of your library revealed. You may play lands and cast spells from the top of your library. |