M:tG card similarity search
3RGW · Creature — Beast
Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Brokers Charm | GWU | Instant | Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards. |
| Slith Ascendant | 1WW | Creature — Slith | Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
| Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
| Yuan Shao's Infantry | 3R | Creature — Human Soldier | Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat. 2/2 |
| Wanderwine Prophets | 4UU | Creature — Merfolk Wizard | Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4 |
| Dual Shot | R | Instant | Dual Shot deals 1 damage to each of up to two target creatures. |
| Jagged Lightning | 3RR | Sorcery | Jagged Lightning deals 3 damage to each of two target creatures. |
| Swelter | 3R | Sorcery | Swelter deals 2 damage to each of two target creatures. |
| Bria, Riptide Rogue | 2UR | Legendary Creature — Otter Rogue | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. 3/3 |
| Hard Hat Area | Artifact — Contraption | Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) |