Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meet and Greet "Sisay"

RG · Legendary Creature — Elf Performer

Whenever you cast a spell, choose one — • Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has. • History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard. 1/1

Similar cards

Color identity:
NameManaTypeText
War Screecher 1WCreature — Bird Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3
Decree of Silence 6UUEnchantment Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle Decree of Silence, you may counter target spell.
Log Flume Artifact — Attraction Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
The Matrix of Time Plane — Gallifrey When you planeswalk to The Matrix of Time, each player exiles the top card of their library. During your turn, you may play lands and cast spells from among cards exiled with The Matrix of Time. Whenever you play a land or cast a spell from among cards exiled with The Matrix of Time, that card's owner loses 3 life and exiles the top card of their library. Whenever chaos ensues, create two Treasure tokens.
Hindering Light WUInstant Counter target spell that targets you or a permanent you control. Draw a card.
Keep Safe 1UInstant Counter target spell that targets a permanent you control. Draw a card.
Anticognition 1UInstant Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Merfolk Falconer 3UUCreature — Merfolk Wizard Flying Whenever you cast a kicked spell, scry 2. 4/4
Lone Wolf of the Natterknolls Creature — Werewolf Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. 3/5
Team Spirit 2GInstant Creatures target player's team controls get +1/+1 until end of turn.
Page 191