M:tG card similarity search
1U · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Raving Visionary | 1U | Creature — Merfolk Wizard | {U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1 |
| Pillar of Origins | 2 | Artifact | As Pillar of Origins enters the battlefield, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. |
| Maelstrom Pulse | 1BG | Sorcery | Destroy target nonland permanent and all other permanents with the same name as that permanent. |
| Ice Cave | 3UU | Enchantment | Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) |
| Orochi Soul-Reaver | 5B | Creature — Snake Ninja Rogue | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 5/4 |
| Beast Hunt | 3G | Sorcery | Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. |
| Desperate Stand | RW | Sorcery | Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn. |
| Weatherlight | 4 | Legendary Artifact — Vehicle | Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3 4/5 |
| Legions to Ashes | 1WB | Sorcery | Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. |
| Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |