Card Codex

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17 May 2024: Card library updated.

Medomai's Prophecy

1U · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.

Similar cards

Color identity:
NameManaTypeText
Chronicler of Worship 1GCreature — Human Monk When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs {1} less to cast." Then shuffle. {T}: Add one mana of any color. 1/1
Eureka Moment 2GUInstant Draw two cards. You may put a land card from your hand onto the battlefield.
Solidarity of Heroes 1GInstant Strive — This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Wolf in _____ Clothing 3BCreature — Wolf Guest When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/3
Lae'zel, Illithid Thrall 3WULegendary Creature — Gith Horror Warrior Double strike When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/6
Presence of the Master 3WEnchantment Whenever a player casts an enchantment spell, counter it.
Gerrard's Verdict WBSorcery Target player discards two cards. You gain 3 life for each land card discarded this way.
Kraum, Violent Cacophony 2URLegendary Creature — Zombie Horror Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. 2/3
Triumphant Getaway 1UBREnchantment Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
Start the TARDIS 1USorcery Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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