M:tG card similarity search
1G/W · Creature — Elf Cleric
When Medicine Runner enters the battlefield, you may remove a counter from target permanent. 2/1
Name | Mana | Type | Text |
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Unbender Tine | 2WU | Artifact | {T}: Untap another target permanent. |
Portal Mage | 2U | Creature — Human Wizard | Flash When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.) 2/2 |
Darksteel Hydra | XWBG | Artifact Creature — Phyrexian Hydra | Indestructible Darksteel Hydra enters the battlefield with X oil counters on it. Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it. When Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand. */* |
Daring Thunder-Thief | 3U | Creature — Turtle Rogue | Flash Daring Thunder-Thief enters the battlefield tapped. 4/4 |
Aethersnipe | 5U | Creature — Elemental | When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4 |
Shinewend | 1W | Creature — Elemental | Flying Shinewend enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. 0/0 |
Thriving Rhino | 2G | Creature — Rhino | When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/3 |
Thing in the Ice | 1U | Creature — Horror | Defender Thing in the Ice enters the battlefield with four ice counters on it. Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. 0/4 |
Taunting Arbormage | 2G | Creature — Elf Wizard | Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3 |
Blacklance Paragon | 1B | Creature — Human Knight | Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. 3/1 |