Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Medicine Runner

1G/W · Creature — Elf Cleric

When Medicine Runner enters the battlefield, you may remove a counter from target permanent. 2/1

Similar cards

Color identity:
NameManaTypeText
Archfiend of Sorrows 5BBCreature — Demon Flying When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5
Endurance 1GGCreature — Elemental Incarnation Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand. 3/4
Alloy Golem 6Artifact Creature — Golem As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4
Sphinx of Enlightenment 4UUCreature — Sphinx Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5
Sakashima the Impostor 2UULegendary Creature — Human Rogue You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step." 3/1
Foundry Helix 1RWInstant As an additional cost to cast this spell, sacrifice a permanent. Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
Tergrid's Lantern 3BLegendary Artifact {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. {3}{B}: Untap Tergrid's Lantern.
Big Winner 3RCreature — Ogre Warrior Guest Big Winner has trample as long as you control a stickered permanent. 5/2
Greater Werewolf 4BCreature — Werewolf At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. 2/4
Decisive Denial GUInstant Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
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