M:tG card similarity search
3GG · Creature — Turtle
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. 5/9
Name | Mana | Type | Text |
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Themberchaud | 4RRR | Legendary Creature — Dragon | Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5 |
Dragon Turtle | 1UU | Creature — Dragon Turtle | Flash Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. 3/5 |
Fire Bowman | R | Creature — Human Soldier Archer | Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Slave of Bolas | 3U/RB | Sorcery | Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
Reflection of Kiki-Jiki | Enchantment Creature — Goblin Shaman | {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. 2/2 | |
Wings of Hubris | 2 | Artifact — Equipment | Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Brago, King Eternal | 2WU | Legendary Creature — Spirit Noble | Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. 2/4 |
Avacynian Missionaries | 3W | Creature — Human Cleric | At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. 3/3 |
Oji, the Exquisite Blade | 2WU | Legendary Creature — Human Monk | When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. 2/3 |
Old Man Willow | 2BG | Legendary Creature — Treefolk | Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */* |