Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meandering Towershell

3GG · Creature — Turtle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. 5/9

Similar cards

Color identity:
NameManaTypeText
Gadrak, the Crown-Scourge 2RLegendary Creature — Dragon Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 5/4
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Vertigo Spawn 1UCreature — Illusion Defender Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. 0/3
Nivix Barrier 3UCreature — Illusion Wall Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. 0/4
Gut, Zealous Fanatic 4RRWLegendary Creature — Goblin Shaman When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step. 5/4
Yotian Courier URCreature — Human Artificer Flying Whenever Yotian Courier attacks, choose one that wasn't chosen during your last combat — • Create a tapped Powerstone token. • Seek a nonland card with mana value equal to the number of Powerstones you control. 2/2
Riders of the Mark 6RCreature — Human Knight This spell costs {1} less to cast for each Human you control. Trample, haste At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness. 7/4
Aeon Engine 5Artifact Aeon Engine enters the battlefield tapped. {T}, Exile Aeon Engine: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
Mirror March 5REnchantment Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Storybook Ride Artifact — Attraction Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
Page 158