M:tG card similarity search
· Land
Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Name | Mana | Type | Text |
---|---|---|---|
Shatterskull, the Hammer Pass | Land | As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {R}. | |
Turntimber, Serpentine Wood | Land | As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {G}. | |
Surging Aether | 3U | Instant | Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.) Return target permanent to its owner's hand. |
Aven Mindcensor | 2W | Creature — Bird Wizard | Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead. 2/1 |
Steel Leaf Paladin | 4GW | Creature — Elf Knight | First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4 |
Alabaster Dragon | 4WW | Creature — Dragon | Flying When Alabaster Dragon dies, shuffle it into its owner's library. 4/4 |
Scaretiller | 4 | Artifact Creature — Scarecrow | Whenever Scaretiller becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. 1/4 |
Grizzled Huntmaster | 1GG | Creature — Human Warrior | When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3 |
Urza's Saga | Enchantment Land — Urza's Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains "{T}: Add {C}." II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle. | |
Keeper of the Nine Gales | 2U | Creature — Bird Wizard | Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. 1/2 |