M:tG card similarity search
3WB · Creature — Thrull
Sacrifice a creature: Creatures you control get +1/+1 until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Tyr's Blessing | W | Instant — Adventure | Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Withstand Death | G | Instant | Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) |
| Capenna Express | 3G | Artifact — Vehicle | Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
| Disciple of Tevesh Szat | 2BB | Creature — Human Cleric | {T}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. 3/1 |
| Weatherseed Elf | G | Creature — Elf | {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/1 |
| Ghalma's Warden | 3W | Creature — Elephant Soldier | Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts. 2/4 |
| Tuvasa the Sunlit | GWU | Legendary Creature — Merfolk Shaman | Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. 1/1 |
| Ominous Sphinx | 3UU | Creature — Sphinx | Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. 4/4 |
| Forebear's Blade | 3 | Artifact — Equipment | Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip {3} |
| Skophos Maze-Warden | 3R | Creature — Minotaur Warrior | {1}: Skophos Maze-Warden gets +1/-1 until end of turn. Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) 3/4 |