Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Maul of the Skyclaves

2W · Artifact — Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W}

Similar cards

Color identity:
NameManaTypeText
Gempalm Strider 1GCreature — Elf Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. 2/2
Veteran Warleader 1GWCreature — Human Soldier Ally Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. */*
Valiant Farewell 1WInstant Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
Canyon Jerboa 2WCreature — Mouse Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 1/2
Hate Weaver 1BCreature — Zombie Wizard {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1
Soaring Seacliff Land Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}.
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Steady-Handed Mook 2BCreature — Human Rigger Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1
Spider Climb GEnchantment — Aura You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
Staggering Insight WUEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
Page 216