Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mass Production

5W · Sorcery

Create four 1/1 colorless Soldier artifact creature tokens.

Similar cards

Color identity:
NameManaTypeText
Crack Open 2GSorcery Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Built to Last WInstant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Goblin Marshal 4RRCreature — Goblin Warrior Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens. 3/3
Dark Depths Legendary Snow Land Dark Depths enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Fleetwheel Cruiser 4Artifact — Vehicle Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 5/3
Glissa's Courier 1GGCreature — Phyrexian Horror Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/3
Conclave Guildmage GWCreature — Elf Cleric {G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. 2/2
Aphemia, the Cacophony 1BLegendary Enchantment Creature — Harpy Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. 2/1
Noosegraf Mob 4BBCreature — Zombie Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. 0/0
Rite of Replication 2UUSorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
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