Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mass Appeal

2U · Sorcery

Draw a card for each Human you control.

Similar cards

Color identity:
NameManaTypeText
Gunner Conscript 1GCreature — Human Mercenary Trample Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it. When Gunner Conscript dies, if it was enchanted, create a Junk token. When Gunner Conscript dies, if it was equipped, create a Junk token. 2/2
Flameblade Angel 4RRCreature — Angel Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. 4/4
Sliver Overlord WUBRGLegendary Creature — Sliver Mutant {3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.) 7/7
Sudden Substitution 2UUInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Tawnos, Urza's Apprentice URLegendary Creature — Human Artificer Haste {U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.) 1/3
Brave the Sands 1WEnchantment Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Prismari Command 1URInstant Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.
Rofellos, Llanowar Emissary GGLegendary Creature — Elf Druid {T}: Add {G} for each Forest you control. 2/1
Vigilant Sentry 1WWCreature — Human Nomad Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2
Landfill 4RSorcery Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
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