M:tG card similarity search
4B · Creature — Vampire Warlock
Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Jukai Naturalist | GW | Enchantment Creature — Human Monk | Lifelink Enchantment spells you cast cost {1} less to cast. 2/2 |
Humble Naturalist | 1G | Creature — Human Druid | {T}: Add one mana of any color. Spend this mana only to cast a creature spell. 1/3 |
Orim's Chant | W | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn. |
Faerie Tauntings | 2B | Tribal Enchantment — Faerie | Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. |
Foundry Inspector | 3 | Artifact Creature — Construct | Artifact spells you cast cost {1} less to cast. 3/2 |
Mana Matrix | 6 | Artifact | Instant and enchantment spells you cast cost up to {2} less to cast. |
Aether Herder | 3G | Creature — Elf Artificer Druid | When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 3/3 |
Lidless Gaze | 2BR | Sorcery | Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them. Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Isu the Abominable | 3UU | Legendary Snow Creature — Yeti | You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent enters the battlefield under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu the Abominable. 5/5 |
Silence the Believers | 2BB | Instant | Strive — This spell costs {2}{B} more to cast for each target beyond the first. Exile any number of target creatures and all Auras attached to them. |