M:tG card similarity search
3G · Creature — Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Deepfathom Skulker | 5U | Creature — Eldrazi | Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) 4/4 |
| Ambuscade | 2G | Instant | Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. |
| Huatli's Final Strike | 2G | Instant | Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. |
| Suffocating Blast | 1UUR | Instant | Counter target spell and Suffocating Blast deals 3 damage to target creature. |
| Torrent of Stone | 3R | Instant — Arcane | Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Dreamstalker Manticore | 2R | Enchantment Creature — Manticore | Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. 4/2 |
| Magmasaur | 3RR | Creature — Elemental Dinosaur | Magmasaur enters the battlefield with five +1/+1 counters on it. At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. 0/0 |
| Flamespeaker's Will | R | Enchantment — Aura | Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact. |
| Sword of Light and Shadow | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} |
| Soul-Scar Mage | R | Creature — Human Wizard | Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. 1/2 |