Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Marrow Bats

4B · Creature — Bat Skeleton

Flying Pay 4 life: Regenerate Marrow Bats. 4/1

Similar cards

Color identity:
NameManaTypeText
Netherborn Phalanx 5BCreature — Horror When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 2/4
Thoughtleech GGEnchantment Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Archive Trap 3UUInstant — Trap If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.
Woeleecher 5WCreature — Elemental {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. 3/5
Staff of the Death Magus 3Artifact Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.
Despoil 3BSorcery Destroy target land. Its controller loses 2 life.
Spreading Rot 4BSorcery Destroy target land. Its controller loses 2 life.
Toil to Renown 1GSorcery You gain 1 life for each tapped artifact, creature, and land you control.
Kothophed, Soul Hoarder 4BBLegendary Creature — Demon Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. 6/6
Blood Tyrant 4UBRCreature — Vampire Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. 5/5
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