Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Markov Dreadknight

3BB · Creature — Vampire Knight

Flying {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. 3/3

Similar cards

Color identity:
NameManaTypeText
Phantom Flock 3WWCreature — Bird Soldier Spirit Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0
Black Cat 1BCreature — Zombie Cat When Black Cat dies, target opponent discards a card at random. 1/1
Lightning Storm 1RRInstant Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm. Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Rising Populace 2WCreature — Human Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. 2/2
Corrupt Court Official 1BCreature — Human Advisor When Corrupt Court Official enters the battlefield, target opponent discards a card. 1/1
Bane of Progress 4GGCreature — Elemental When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. 2/2
Lore Broker 1UCreature — Human Rogue {T}: Each player draws a card, then discards a card. 1/2
Undercity Necrolisk 3BCreature — Zombie Lizard {1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) 3/3
Zabaz, the Glimmerwasp 1Legendary Artifact Creature — Insect Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz, the Glimmerwasp gains flying until end of turn. 0/0
Give 2GSorcery Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
Page 107