Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mari, the Killing Quill

1BB · Legendary Creature — Vampire Assassin

Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens." 3/2

Similar cards

Color identity:
NameManaTypeText
Wolf Pack 6GGCreature — Wolf You may have Wolf Pack assign its combat damage as though it weren't blocked. 7/6
Unifying Theory 1UEnchantment Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Shocker 1RCreature — Insect Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 1/1
Blood for the Blood God! 8BBRInstant This spell costs {1} less to cast for each creature that died this turn. Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Baron Von Count 1BRLegendary Creature — Human Villain Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom counter moves from "1," destroy target player and put that doom counter on "5." 3/3
Coalhauler Swine 4RRCreature — Boar Beast Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 4/4
Thorn Elemental 5GGCreature — Elemental You may have Thorn Elemental assign its combat damage as though it weren't blocked. 7/7
Cartographer's Hawk 1WCreature — Bird Flying When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. 2/1
Arcbond 2RInstant Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Pyrewild Shaman 2RCreature — Goblin Shaman Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand. 3/1
Page 108