M:tG card similarity search
W · Creature — Human Warrior
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Khod, Etlan Shiis Envoy | 2U | Legendary Creature — Homarid Warrior | All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3 |
| Vanish into Eternity | 2W | Instant | This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent. |
| Skirsdag Flayer | 1B | Creature — Human Cleric | {3}{B}, {T}, Sacrifice a Human: Destroy target creature. 1/1 |
| Boros Mastiff | 1W | Creature — Dog | Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/2 |
| Thada Adel, Acquisitor | 1UU | Legendary Creature — Merfolk Rogue | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card. 2/2 |
| Mystic Enforcer | 2GW | Creature — Human Nomad Mystic | Protection from black Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. 3/3 |
| Sunspire Gatekeepers | 3W | Creature — Human Soldier | When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance. 2/4 |
| Eye Spy | U | Sorcery | Look at the top card of target player's library. You may put that card into their graveyard. |
| Yawgmoth's Bargain | 4BB | Enchantment | Skip your draw step. Pay 1 life: Draw a card. |
| Case of the Gorgon's Kiss | B | Enchantment — Case | When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. |