M:tG card similarity search
W · Creature — Human Warrior
{B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1
Name | Mana | Type | Text |
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Firehoof Cavalry | W | Creature — Human Berserker | {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1 |
Flying Crane Technique | 3URW | Instant | Untap all creatures you control. They gain flying and double strike until end of turn. |
Tel-Jilad Fallen | 2GG | Creature — Phyrexian Elf Warrior | Protection from artifacts Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 3/1 |
Pixie Queen | 2GG | Creature — Faerie | Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. 1/1 |
Wind Dancer | 1U | Creature — Faerie | Flying {T}: Target creature gains flying until end of turn. 1/1 |
Alchemist's Gift | B | Instant | Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
Multiform Wonder | 5 | Artifact Creature — Construct | When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. 3/3 |
Press into Service | 4R | Sorcery | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |
Crimson Mage | 1R | Creature — Human Shaman | {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1 |