M:tG card similarity search
4W · Sorcery
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
| Name | Mana | Type | Text |
|---|---|---|---|
| Reclaiming Vines | 2GG | Sorcery | Destroy target artifact, enchantment, or land. |
| Metathran Zombie | 1U | Creature — Metathran Zombie | {B}: Regenerate Metathran Zombie. 1/1 |
| Torch Fiend | 1R | Creature — Devil | {R}, Sacrifice Torch Fiend: Destroy target artifact. 2/1 |
| Sanctuary Warden | 4WW | Creature — Angel Soldier | Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. 5/5 |
| Shower of Arrows | 2G | Instant | Destroy target artifact, enchantment, or creature with flying. Scry 1. |
| Endless Swarm | 5GGG | Sorcery | Create a 1/1 green Snake creature token for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
| War Priest of Thune | 1W | Creature — Human Cleric | When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2 |
| Rats of Rath | 1B | Creature — Rat | {B}: Destroy target artifact, creature, or land you control. 2/1 |
| Watcher in the Mist | 3UU | Creature — Spirit | Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 3/4 |
| Voracious Varmint | 1G | Creature — Varmint | Vigilance {1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment. 2/2 |