M:tG card similarity search
3G · Sorcery
Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Grafdigger's Cage | 1 | Artifact | Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
| Tremble | 1R | Sorcery | Each player sacrifices a land. |
| Yawning Fissure | 4R | Sorcery | Each opponent sacrifices a land. |
| Flitting Guerrilla | 2B | Creature — Faerie Rogue | Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 2/2 |
| Shambling Vent | Land | Shambling Vent enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. | |
| Rushwood Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1 |
| Somberwald Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2 |
| Willow Dryad | G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
| Keeper of Progenitus | 3G | Creature — Elf Druid | Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced. 1/3 |
| Lumbering Falls | Land | Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. |